Ling, Sai Ho and Lam, Hak Keung (2011) Playing Tic-Tac-Toe Using Genetic Neural Network with Double Transfer Functions. Journal of Intelligent Learning Systems and Applications, 03 (01). pp. 37-44. ISSN 2150-8402
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Abstract
Computational intelligence is a powerful tool for game development. In this paper, an algorithm of playing the game Tic-Tac-Toe with computational intelligence is developed. This algorithm is learned by a Neural Network with Double Transfer functions (NNDTF), which is trained by genetic algorithm (GA). In the NNDTF, the neuron has two transfer functions and exhibits a node-to-node relationship in the hidden layer that enhances the learning ability of the net-work. A Tic-Tac-Toe game is used to show that the NNDTF provide a better performance than the traditional neural network does.
Item Type: | Article |
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Subjects: | Grantha Library > Engineering |
Depositing User: | Unnamed user with email support@granthalibrary.com |
Date Deposited: | 27 Jan 2023 08:05 |
Last Modified: | 24 Jun 2024 04:47 |
URI: | http://asian.universityeprint.com/id/eprint/124 |